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Virtual Goggles

Virtual Reality seems like the new future ahead. While the idea of the Metaverse can seem fascinating or scary, some things are crucial to think about. This is my contribution in mulling over what features could be implemented to help prepare better for the future ahead.

Modern Architecture

Space Shooter

Created a Space Shooter game with 3 levels in Unity. Play the game here: https://play.unity.com/mg/other/webgl-builds-369884

Skills: Unity, Probuilder

Ninja Challenge

Designed and Programmed the Ninja Challenge game on Unreal Engine, where a player has to navigate
through different challenges to progress game.

Skills: Unreal, Blueprints, C++

Unity Tutorial in VR

Devised a tutorial for Unity basics with a team in VR to interpret how people learn tutorials better in Virtual Reality.
Developed the application to understand how people learn better from Tutorials in VR using this application.

Skills: Unity, C#, Photon, Git, OpenVR

Pipette Training Exp(Part 1)

Created a Pipette Experiment in VR for Micropipette Usage training along with game elements. This is the tutorial for the pipette

Skills: Unity, Game Research, VR

Shroom Splicer

Led the programming in mushroom genetic algorithms to be able to produce different types of
mushrooms here and was responsible for blueprints, programming, and data implementation here.

Skills: Unreal, Blueprints, Procedural Content Generation, Datatables, C++

Flame in the Forest

Built a VR game along with a team, and worked as the VR Programmer and Source Control Manager in Unreal.

Skills: Unreal, Blueprints, VR

Pipette Training Exp(Part 2)

Created a Pipette Experiment in VR for Micropipette Usage training along with game elements

Skills: Unity, Game Research, VR

Social VR Amusement Park

Collaborated and led the development of a Multiplayer VR Application where VR players can socialize in
the Amusement Rooms. Responsible for Photon implementation of whole application in Unity.

Skills: Unity, C#, Photon, Git, OpenVR

Stationary photo

TRAIN OF THOUGHT

ABOUT ME

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I'm Metali, pursuing MS in Computer Graphics and Technology at Purdue University, West Lafayette. My specialization is Games and Mixed Reality, and besides being passionate about game development, I am also a gamer, both PC and VR.

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